Carrom Board New 2021 Offline - Game Karambol Terbaru
Carom is a table game that can be considered a modification of the billiard family game. In the world, this game is known by many names, such as carrum, couronne, carum, karam, karom, karum, and finger billiards ("billiard fingers"). This game originated in India and spread widely to various other countries in the 1970s.
Different from other table games, Carrom does not use a stick to move the ball. This game uses small discs instead of balls. The activator is the finger that is flicked on the disc so that it hits the target disc.
The broad objective of carrom is to use the striker with a flick of the finger to drive the carrommen into any of the four corner pockets. The aim of the game is to pocket one's nine carrommen along with the queen before your opponent.
As mentioned earlier, carrom requires a lot of concentration, practice, precision, and a good sense of angles. Above all, it is important to know the laws of carrom and how to play the game.
Getting Ready
In singles, the players sit opposite to each other. In doubles, partners sit opposite to each other and opponents sit on either side.
The players are not allowed to lift and move the chair or table to reposition themselves for strike. However, players can change their positions without moving the seat.
A player is not allowed to take support of objects around and play the game.
The game begins with a toss where a referee hides either a white or a black carrommen in his hands. The player who calls it correctly wins.
The player who wins the toss gets the choice to either strike or change sides. If she/he chooses to change sides, then the strike automatically goes to the opponent.
The referee then arranges the carrommen at the center of the board with the queen in middle of the arrangement. Nine black and nine white carrommen are used for this arrangement.
The black and white carrommen are placed alternately in circular formation around the queen. The arrangement should not cross the outer circle.
Quick Glimpse of the Game
Before we get into the rules of the game, here is a quick glimpse of the first round that demonstrates how the strike moves among the four players.
Let’s assume, there are two teams of two players each. The team that wins the toss gets the opening strike and the two players can decide between them who wants to take the first strike.
The player who strikes first plays with white carrommen and attempts to pocket them.
If he pockets a carrommen, he gets another hand to strike.
If he misses to pocket, then the strike passes to the opponent player sitting right next to him in anti-clockwise direction.
The opponent player in his turn attempts to pocket the black carrommen and the game continues as the players take turns to strike alternate white and black carrommen.
Striking
While striking, players should ensure that only their playing arm rests on the board and no other part of the body is touching the board.
The player striking first should position the striker on the base line and strike in one go. The player is not allowed to jerk the striker or the board when striking, as it will be considered a foul.
The opportunity to break shifts alternately in singles game. In doubles, the break moves in anti-clockwise direction.
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