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26:55
Untangling Experiments in Split-Mind Design: A Soft Body Postmortem
0:37
GDC 2018 Flash Forward: Beta vs Soft Launch in Mobile Games
2:01
EXPERIMENT: CAR VS PLAY DOH - Crushing Crunchy & Soft Things by Car!
29:58
How to Make and Self-Publish a Game in 12 Months
1:00:01
G Major Pad
59:00
GDC Summer Concert - 88bit
1:01:50
No-Budget DIY Marketing for Indie Games
56:53
Production: Working at the Heart of the Team