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Deferred Lighting (Android, OpenGL ES 2.0, C++)
OpenGL ES 2.0 Real Characters
OpenGL ES 2.0 sample running on PSVita
Android NDK OpenGL ES 2.0 Shadow Mapping Shadow Test
Unity - OpenGL ES 2.0 - runtime GPU lightmap baking for procedural terrain
First triangle with OpenGL ES 2.0 and jogl (java)
PowerVR Wizard GPUs running the Reflections demo (OpenGL ES ray tracing)
PowerVR Series6 GPUs running SoftKitty demo (OpenGL ES 3.0)