Clash Royale New Features Updates

Aaqib de Barabba | Aug 2, 2017

 

Today we're back to one of the recurring themes in Clash Royale: the obligatory balance updates. On this occasion they're aimed at the cards causing the most problems lately – cards like the Night Witch, who had found a devastating combo and was razing any opponent in her path. And she's not the only card whose characteristics got modified. Clash royale update apk achieved a great success in the early time. Their growing trend is becoming more and more obvious, and will continue to go on. New features and new versions will soon be presented to us. It is good for those who are in favor of them. Continue to focus on our information.

 

2017 has seen a lot of changes and this trend will be continued. The official information release every day and all the information can spread in a short time through the improving technology. The nerfing of the Night Witch was something we foresaw more or less clearly upon her arrival to the game. It's standard for new cards to go through a few rounds of balance changes, but the Night Witch's could be more easily anticipated thanks to her enormous power.The small changes we experience everyday effect our life slowly and once the time is enough, it will make great changes.

Clash royale android apk is available in many language, Hindi, English, Tamil, ect. You can expect other new release in the near future. As long as we are informed of this and have a try, we can quickly grasp this new thing.Several other Legendary Cards saw their features tweaked in this balance update, as did other cards:

  • The Night Witch now generates 3 bats when she dies (instead of 4). Their creation speed is now 6 seconds and the first ones to appear will come out more slowly.
  • The tornado now lasts 2.5 seconds instead of 3. Plus its effects stack up if another one gets created.
  • The Poison and Heal spell have an interacting effect when laid down simultaneously.
  • The Log reduces its reach from 11.6 to 11.1.
  • The Goblin Gang now has just 2 Spearmen instead of 3.
  • The Skeletons have seen their squadron reduced to 3 from 4 before.
  • The Bandit’s life points have increased by 4% and start to charge faster.
  • The Inferno Dragon’s life points have increased by 7% and now change targets 0.2 seconds faster.
  • The Witch (the normal one) sees her life points increased by 5% and the area of her damage radius expanded by 10%. 
  • Skeletons generate faster (7 seconds instead of 7.5) and the first ones come out more slowly.
  • The Clone spell takes effect faster.
  • Bats go from 5 down to 4 in number.

 

Compare to the old version, this new update has grasped the hearts of the users, and comes out a lot of benefits. Good things need to be constantly improved, and in line with the changing times. This update exactly improves the idea, and we can believe that it will get more success in the near future. It remains to be seen whether these changes manage to get people to play more with the Inferno Dragon and the Bandit – the two Legendary Cards that get less love than the rest. What's definitely certain is that the Night Witch should start to get used less, though she's still powerful. These changes take effect from June 12, so you can start practicing with new balance changes straightaway. This was definitely need in this Clash Royale update. New information of clash royale game will continue to be released. Keep an eye on our site and get the real-time updates and other latest information.