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26:55
Untangling Experiments in Split-Mind Design: A Soft Body Postmortem
1:01:46
Subnautica Postmortem
59:47
Classic Game Postmortem: Ultima Online
1:01:35
Solo Development: Myths, Reality and Survival Strategies
56:53
Production: Working at the Heart of the Team
49:38
An Approach to Holistic Level Design
59:00
GDC Summer Concert - 88bit
1:05:50
Automated Testing of Gameplay Features in 'Sea of Thieves'