조회수
26:55
Untangling Experiments in Split-Mind Design: A Soft Body Postmortem
29:58
How to Make and Self-Publish a Game in 12 Months
56:53
Production: Working at the Heart of the Team
33:21
A Survival Guide for Game Developers
27:19
"Soft" Skills Are Hard! Acing the Non-Technical Interview Questions
31:07
The Illusion of Motion: Making Magic with Textures in the Vertex Shader
1:01:50
No-Budget DIY Marketing for Indie Games
33:27
Snap to Character: Building Strong Player Attachment Through Narrative