回視聴
26:55
Untangling Experiments in Split-Mind Design: A Soft Body Postmortem
0:37
GDC 2018 Flash Forward: Beta vs Soft Launch in Mobile Games
59:47
Classic Game Postmortem: Ultima Online
56:53
Production: Working at the Heart of the Team
59:00
GDC Summer Concert - 88bit
49:38
An Approach to Holistic Level Design
47:53
The Art of Destruction in Rainbow Six: Siege
1:02:02
Classic Game Postmortem: Oregon Trail