visualizzazioni
26:55
Untangling Experiments in Split-Mind Design: A Soft Body Postmortem
0:37
GDC 2018 Flash Forward: Beta vs Soft Launch in Mobile Games
1:02:08
Empowering the Player: Level Design in N++
1:01:46
Subnautica Postmortem
57:03
Authored vs. Systemic: Finding a Balance for Combat AI in Uncharted 4
49:38
An Approach to Holistic Level Design
59:47
Classic Game Postmortem: Ultima Online
59:00
GDC Summer Concert - 88bit